Classification Abilities classify the unit according to role or other inherent properties. These are often used as handles for conditional effects.

Classifications[edit | edit source]

Ability: Animal Range: N/A
Type: Passive Subtype: Classification
Animal.png The unit is an Animal, and it has Forestry.png Forestry.
Ability: Animated Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Animated.png This unit is Animated, and will perish at end of battle.
Ability: Archer Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Archer.png The unit is an Archer
Ability: Armored Magnitude: +2 Defense
Type: Passive Subtype: Classification, Stat Modifier
Armored.png This unit is Armored and has +2 Defense.
Ability: Boat Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Boat.png The unit is a Boat
Ability: Cavalry Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Cavalry.png The unit is a Cavalry unit, is Mounted.png Mounted and can Charge.png Charge
Ability: Combat Summon Strength: 7 Turn
Type: Passive Subtype: Classification
Cast Spell.png The unit is a Combat Summon, sustained for 7 Turn, and is susceptible to Banish.png Banish and Arcane Binding.png Arcane Binding
Ability: Devout Magnitude: +3 Physical Damage
Type: Passive Subtype: Classification, Stat Modifier
Devout.png This unit is Devout and deals +3 Physical Damage damage against Heretic.png Heretics
Ability: Draconian
Type: Passive Subtype: Classification
DraconianIcon.png This unit is a Draconian, and gains:
Ability: Dragon Strength: N/A
Type: Passive Subtype: Classification
Dragon.png The unit is a Dragon and has:

It is immune to:

They are affected by:

Ability: Dwarf Strength: N/A Range: N/A
Type: Passive Subtype: Classification
DwarfIcon.png This unit is a Dwarf, costs 10% more Gold and Mana to recruit, and has:
Ability: Elemental Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Elemental.png The unit is an Elemental, and has the Elemental Immunities.
Ability: Fey Strength: N/A
Type: Passive Subtype: Classification
Fey.png The unit has Forestry.png Forestry, Wetland Walking.png Wetland Walking, and Blight Weakness.png 40% Blight Damage Weakness.
Ability: Giant Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Giant.png This unit is a Giant, and has Wall Crushing.png Wall Crushing, Mountaineering.png Mountaineering, and +2 Vision Range on the surface layer
Ability: Goblin Strength: N/A Range: N/A
Type: Passive Subtype: Classification
GoblinIcon.png This unit is a Goblin and has -5 Hit Points, costs 10% less Gold and Mana to recruit, and has:
Ability: Halfling Strength: N/A Range: N/A
Type: Passive Subtype: Classification
RaceHalflingsIconLarge.png This unit is a Halfling and has:
Ability: Heretic Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Heretic.png This unit is a Heretic
Ability: Hero Strength: N/A
Type: Passive Subtype: Classification
Hero.png This unit is a Hero, and has
Ability: High Elf Strength: N/A
Type: Passive Subtype: Classification
HighElfIcon.png This unit is a High Elf and has:
Ability: Human Strength: N/A
Type: Passive Subtype: Classification
HumanIcon.png This unit is a Human, has Mariner.png Mariner and
Ability: Incorporeal Strength: N/A
Type: Passive Subtype: Classification
Incorporeal.png This unit has Pass Wall.png Pass Wall and Physical Protection.png 60%Physical Damage Protection and has the Incorporeal Immunities. Basically it is immune ro all Physical Defense (de)buffs except Stiffen Limbs.png Stiffen Limbs and Weakened.png Inflict Weakened.
Ability: Infantry Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Infantry.png This unit is an Infantry unit, and has Wall Climbing.png Wall Climbing
Ability: Irregular Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Irregular.png This unit is an Irregular
Ability: Laborer Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Machine.png This unit is a Laborer, and has no attack capabilities.

Whan there are no friendly units on the battlefield, it gains Cause Fear.png Paralyzed with Fear

Ability: Leader Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Leader.png This unit is the Leader, and has:
Ability: Machine Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Machine.png This unit is a Machine, Cannot Regenerate.png Cannot Regenerate, and has
Spirit Protection.png 100%Spirit Damage Protection and Blight Protection.png 100%Blight Damage Protection
Ability: Magical Origin Strength: N/A
Type: Passive Subtype: Classification
Cast Spell.png This unit is of Magical Origin, and as such susceptible to the Banish.png Banish and Arcane Binding.png Arcane Binding Spells.
Ability: Monster Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Monster.png This unit is a Monster
Ability: Naga Strength: N/A
Type: Passive Subtype: Classification
NagaIcon.png This unit is a Naga.
Ability: Orc Strength: N/A Range: N/A
Type: Passive Subtype: Classification
OrcIcon.png This unit is a Orc and has:
Ability: Pikeman Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Pikeman.png This unit is a Pikeman, and has First Strike.png First Strike,
Polearm.png Polearm and Pike Square.png Pike Square
Ability: Sea Creature Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Sea Creature.png This unit is a Sea Creature
Ability: Summoned Strength: N/A
Type: Passive Subtype: Classification
Cast Spell.png This unit is Summoned and is susceptible to the Banish.png Banish and Arcane Binding.png Arcane Binding Spells.
  • It requires Mana Mana upkeep instead of Gold Gold
Ability: Support Strength: N/A Range: N/A
Type: Passive Subtype: Classification
Support.png This unit is a Support unit and has True Sight.png True Sight
Ability: Undead Strength: N/A
Type: Passive Subtype: Classification
Undead.png This unit is Undead, and has:
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