Elemental Protections and Weaknesses modify the damage a unit takes from a certain element, and modifies the chance for negative status effects of the certain element. Unlike other abilities, their magnitude is noted in front of the ability name, and they are therefore called like {{Prot|40|Blight}} or {{Weak|40|Blight}}, instead of using Template:Abil.

Use: {{Prot|MAGNITUDE|ELEMENT}} Example: {{Prot|40|Blight}}

Ability: Blight Damage Blight Protection Magnitude: 40 %
Blight Protection.png
  • The unit will take 40% less damage from Blight Damage based attacks.
  • Status effects that check against Blight Resistance will have a 40% lower chance to affect this unit.

Use: {{Weak|MAGNITUDE|ELEMENT}} Example: {{Weak|40|Blight}}

Ability: Blight Damage Blight Weakness Magnitude: 40 %
Blight Weakness.png
  • The unit will take 40% more damage from Blight Damage based attacks.
  • Status effects that check against Blight Resistance will have a 40% higher chance to affect this unit.
  • If this unit has 100% Blight Damage Blight Weakness, negative status effects will have 100% chance of success.
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