| |||||||||||
These are the Active Abilities not fitting in the other Catagories
Other Actives[]
| Ability: | Cast Spell | Range: | Varies | ||
|---|---|---|---|---|---|
| Type: | Active | Subtype: | Spells | ||
|
Allows the unit to cast spells | ||||
| Ability: | Dispel Magic | Strength: | 50% | ||
|---|---|---|---|---|---|
| Type: | Active | Subtype: | Other | Range: | Short |
|
Attempts to dispel all magical buffs and debuffs on target unit | ||||
| Ability: | Phase | Strength: | N/A | Range: | Long |
|---|---|---|---|---|---|
| Type: | Active | Subtype: | Other | ||
|
Teleports to target unoccupied Hex in Combat. The unit retains 1 Action Point, but no
| ||||
| Ability: | Shadow Step | Range: | Short |
|---|---|---|---|
| Type: | Active | Subtype: | Active |
|
Teleports the unit a short range. The unit has 1 action point after teleporting. | ||
| Ability: | Slip Away | Subtype: | Heal, Other | ||
|---|---|---|---|---|---|
| Type: | Active | Strength: | 25 |
Range: | Medium |
|
The unit vanishes from sight, teleporting to a random location within range and recovering 25
| ||||
| Ability: | Steal Enchantment | Strength: | 100% | ||
|---|---|---|---|---|---|
| Type: | Active | Subtype: | Other | Range: | Short |
|
Removes all Enchantments from target unit and transfers them to this unit.
| ||||





