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Reactive effects do nothing, until something is done to the unit possessing them.

Reactive Effects[]

Ability: Bloated with Gas Strength: 5 Physical Damage 10 Blight Damage
Type: Passive Subtype: Mutation
Spontaneous Mutation The unit's digestive system is out of control; its body is filling with noxious gases. The unit will explode when it dies dealing 5 Physical Damage, 10 Blight Damage damage to adjacent units.
Ability: Explosive Death Strength: 10 Physical Damage 10 Fire Damage
Type: Passive Subtype: Reactive Abilities
Explosive Death Upon death, this unit deals 10 Physical Damage 10 Fire Damage damage to all units surrounding it.
Ability: Fearsome Strength: 9 Spirit Resistance
Type: Passive Subtype: Reactive Effect
Cause Fear Every time an enemy unit performs a Melee attack against the unit, the enemy can become Cause Fear Panicked.

Undead Undead, Elemental Elemental and Machine Machine units are immune.

Ability: Panicked Duration: 2 Turn
Type: Passive Subtype: Spirit Damage Status Effect
Cause Fear This unit doesn't obey orders and attempts to run from its enemies or flee the battlefield.
Ability: Fire Aura Strength: 5 Fire Damage
Type: Passive Subtype: Reactive Effect
Fire Aura Every time an enemy unit performs a Melee or Touch attack against the unit, the enemy receives 5 Fire Damage damage and has a 9 Fire Resistance chance to be Immolated Immolated.

Elemental Elemental and Incorporeal Incorporeal units cannot be affected.

Ability: Frost Aura Strength: 5 Frost
Type: Passive Subtype: Reactive Effect
Frost Aura Every time an enemy unit performs a Melee or Touch attack against the unit, the enemy receives 5 Frost damage and has a 9 Frost Resistance chance to be Frozen Frozen.

Elemental Elemental and Incorporeal Incorporeal units cannot be affected.

Ability: Necromantic Aura Strength: 7 Spirit Resistance
Type: Passive Subtype: Reactive Effects
Necromantic Aura Whenever an Undead Undead unit strikes this unit with a melee attack, it must resist a 7 Spirit Resistance check or come under the control of this unit's owner.
Ability: Projectile Reflection Strength: 50 %
Type: Passive Subtype: Reactive Effect
Projectile Reflection This unit reflects 50 % of all ranged damage it receives back to the attacker.
Ability: Something's Inside Strength: N/A
Type: Passive Subtype: Mutation
Spontaneous Mutation There's something horrible growing inside this unit. When the unit dies, it will break free! Spawns another random unit when the original unit dies.
Ability: Static Shield Strength: 5 Shock
Type: Passive Subtype: Reactive Effect
Static Shield Every time an enemy unit performs a Melee or Touch attack against the unit, the enemy receives 5 Shock damage and has a 9 Shock Resistance chance to be Stunned Stunned for 1 Turn.

Elemental Elemental and Incorporeal Incorporeal units cannot be affected.

Ability: Supercharged Strength: N/A
Type: Passive Subtype: Mystical City Upgrade
Arcane Catalyst When this unit dies in combat, it spawns 1 Lesser Elemental (Cast Spell Combat Summon) that lasts until the end of combat. Possibilities are:
  • Note:People without the Golden Realms Expansion will always get the Lesser Stalkers.
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