Unit: Cherub Origin: Theocrat
Tier I: 28 Cost: 50 Upkeep: 4 /
Can be summoned with Summon Cherub(40 9 /)
Abilities:
- Melee Strike (6 2 )
- Mind Control Immunity
- Night Vision
- Devout
- Flying
- Infantry
- Wall Climbing
- 60% Protection
- +1 Melee +2
- +1 Melee +2 +1 , True Sight
- +1 Melee +2 +1
- +1 Melee +4 +1 , Resurgence
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Accepted Override Parameters:
- rank (0,1,2,3,4)
- race (high elf, human, halfling, draconian, dwarf, orc, goblin, frostling, tigran)
- upgrade,upgrades,upgraded (mystical city upgrades)
- All lowercase, normal spaces like "altar of bound souls"
- Does not support 4th upgrade yet.
- size (small, large)
- Display size, has nothing to do with the unit's in-game size
- small - hides abilities not marked (CSS class) as "damage" or "important" (should only be used in special circumstances)
- large - displays all abilities as normal