Unit: Goblin Blight DoctorOrigin: Goblins Requires: Temple
Tier II: 31 28 9 11 Cost: 63 18 Upkeep: 8 /
Abilities:
- Melee Strike (4 4 )
- Poison Bolts (8 )
- Weakening
- Cure Disease
- Support
- True Sight
- Walking
- Goblin
- Wetland Walking
- Wetland Foraging
- Cave Crawling
- Night Vision
- 100% Protection
- +1 Melee +4
- +1 Ranged +4 +1 , Steal Enchantment
- +1 Melee +4 +1 , Inflict Noxious Vulnerability
- +1 Ranged +8 +1 , Inflict Enfeebling Fever, Inflict Exhausting Fatigue
Template documentation follows |
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Accepted Override Parameters:
- rank (0,1,2,3,4)
- race (high elf, human, halfling, draconian, dwarf, orc, goblin, frostling, tigran)
- upgrade,upgrades,upgraded (mystical city upgrades)
- All lowercase, normal spaces like "altar of bound souls"
- Does not support 4th upgrade yet.
- size (small, large)
- Display size, has nothing to do with the unit's in-game size
- small - hides abilities not marked (CSS class) as "damage" or "important" (should only be used in special circumstances)
- large - displays all abilities as normal