Unit: Goblin ButcherOrigin: Goblins Requires: War Hall
Tier II: 55 28 11 9 Cost: 81 Upkeep: 8 /
Abilities:
- Melee Strike (13 )
- Life Steal
- Pikeman
- First Strike
- Pike Square
- Polearm
- Walking
- Goblin
- Wetland Walking
- Wetland Foraging
- Cave Crawling
- Night Vision
- 40% Protection
- +1 Melee +4
- +1 Melee +4 +1 , Volunteer, Armor Piercing
- +1 Melee +4 +1
- +1 Melee +8 +1 , Inflict Bleeding Wounds
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Accepted Override Parameters:
- rank (0,1,2,3,4)
- race (high elf, human, halfling, draconian, dwarf, orc, goblin, frostling, tigran)
- upgrade,upgrades,upgraded (mystical city upgrades)
- All lowercase, normal spaces like "altar of bound souls"
- Does not support 4th upgrade yet.
- size (small, large)
- Display size, has nothing to do with the unit's in-game size
- small - hides abilities not marked (CSS class) as "damage" or "important" (should only be used in special circumstances)
- large - displays all abilities as normal