Contents
Machines[edit | edit source]
Battering Ram
'The Battering Ram serves one purpose: Break down walls. Press a few of the local farmers to carry the thing. They don't need training. It's just a big log. You bash it. If the guys on the wall kill the guys with the ram, there are plenty of farmers ready to take their place.'
- --How to Kill Things Cheaply, by Groktok the Warlord
Unit: Battering Ram

Tier II: 65







Abilities:
Ram (16
)
Wall Crushing
Reinforced
Walking
Machine
Cannot Regenerate
100%
Protection
100%
Protection
40%
Weakness
+1
Melee +4
+1
Melee +4
+1
+1
Melee +4
+1
+1
Melee +8
+1
,
Sprint
Cannon
Unit: Cannon

Tier III: 60








Abilities:
Fire Cannon (30
)
Reload
Reinforced
Walking
Machine
Cannot Regenerate
100%
Protection
100%
Protection
20%
Weakness
+1
Ranged +6
+1
Ranged +6
+1
+1
Ranged +6
+1
+1
Ranged +12
+1
,
Inflict Crippling Wounds
Flame Tank
Frost Tank
Unit: Frost Tank

Tier III: 60








This unit can only be build in Frostling cities. Other races can build a Flame Tank instead.
Abilities:
Frost Throwing (25
)
Ram (16
)
Explosive Ice Death
Armored
Reinforced
Walking
Inflict Chilling
Machine
Cannot Regenerate
100%
Protection
100%
Protection
60%
Protection
20%
Weakness
+1
Ranged +6
+1
Ranged +6
+1
+1
Ranged +6
+1
+1
Ranged +12
+1
,
Inflict Freezing Cold
Frigate Warship
'We tried first to sneak past them, but the pirates had quick frigate warships and sharp eyes. A volley of great arrows streaked through the sky, launched from on-deck ballistae. We'd never make it safely to port. Our transport vessel had no chance against that fleet, so the captain turned to open seas. As suspected, once we got into rough weather, we became more trouble than we were worth. We lost the brigands in the high rolling seas, and I lost the contents of my stomach.'
- --Revisiting Aldor, by Ham the Wanderer
Unit: Frigate Warship


Tier II: 70







Abilities:
Ram (22
)
Fire Ballista (22
)
Volley of Flaming Arrows (15
)
Seafaring
Boat
Machine
Cannot Regenerate
100%
Protection
100%
Protection
20%
Weakness
+1
Ranged +4
+1
Ranged +4
+1
+1
Ranged +4
+1
+1
Ranged +8
+1
,
Immolating Projectiles
Galleon Warship
'The trade routes are safe. I verified it myself. We ran continuous patrols to protect all our trade ships. Our galleons are amply present, well-armed, and capable of ramming any of the smaller vessels into splinters. They are sufficient to protect our non-military vessels. We were never challenged. My only conclusion is that reports that the colonies cannot repel pirates and therefore they cannot pay the required tribute are not credible.'
- --Report of Tribute, Spice Colonies, by Clarisse Casale, Tax Collector
Unit: Galleon Warship


Tier III: 80







Abilities:
Ram (26
)
Fire Cannon (30
)
Volley of Flaming Arrows (15
)
Seafaring
Boat
Machine
Cannot Regenerate
100%
Protection
100%
Protection
20%
Weakness
+1
Melee +6
+1
Ranged +6
+1
+1
Ranged +1
Melee +6
+1
+1
Ranged +1
Ranged +12
+1
,
Immolating Projectiles
Golem
Unit: Golem

Tier II: 60








This unit cannot be built in Halfling cities. Instead they produce the Party Robot Prototype
Abilities:
Melee Strike (13
)
Tireless
Wall Crushing
Reinforced
Demolisher
Armored
Walking
Machine
Cannot Regenerate
100%
Protection
100%
Protection
40%
Weakness
+1
Melee +4
+1
Melee +4
+1
,
Guard Breaker
+1
Melee +4
+1
+1
Melee +8
+1
,
Defender
Party Robot Prototype
Unit: Party Robot Prototype

Tier II: 55








This unit can be built in Halfling cities instead of the Golem
Abilities:
Melee Strike (12
)
Nourishing Meal
Tireless
Wall Crushing
Reinforced
Demolisher
Armored
Walking
Machine
Cannot Regenerate
100%
Protection
100%
Protection
40%
Weakness
+1
Melee +4
+1
Melee +4
+1
,
Guard Breaker
+1
Melee +4
+1
+1
Melee +8
+1
,
Fireworks
Ironclad Warship
Unit: Ironclad Warship

Tier IV: 90








Abilities:
Ram (28
)
Fire Mortar (18
18
)
Fire Broadside (25
)
Seafaring
Reinforced
Boat
Machine
Cannot Regenerate
100%
Protection
100%
Protection
40%
Protection
40%
Weakness
Juggernaut
Unit: Juggernaut

Tier IV: 110








Abilities:
Ram (18
)
Fire Mortar (18
18
)
Fire Broadside (25
)
Wall Crushing
Tree Crusher
Forestry
Reinforced
Walking
Armored
Machine
Cannot Regenerate
100%
Protection
100%
Protection
40%
Weakness
+1
Ranged +8
+1
Ranged +8
+1
,
Free Movement
+1
Ranged +8
+1
+1
Ranged +16
+1
,
Inflict Immolation
Shrine of Smiting
Unit: Shrine of Smiting

Tier IV: 100








Abilities:
Ram (20
)
Smiting Prayer Bolts (10
10
)
Divine Vengeance (20
10
)
Inflict Spirit Breaking
Reinforced
Floating
Holy Relic
Machine
Cannot Regenerate
100%
Protection
100%
Protection
20%
Weakness
+1
Melee +8
+1
Ranged +8
+1
+1
Melee +8
+1
+1
Ranged +16
+1
,
Static Shield
Spy Drone
Unit: Spy Drone

Tier I: 25







Can be summoned with




Abilities:
Melee Strike (6
)
Explosive Death
Floating
Machine
Cannot Regenerate
100%
Protection
100%
Protection
+1
Melee +2
+1
Melee +2
+1
+1
Melee +2
+1
+1
Melee +4
+1
,
True Sight
Trebuchet
'Our armies camped around the city of Orkastrol. Orc razorbows stood ready behind high stone walls. Arrows slew anything close to the city gates, but I came prepared. We rolled the trebuchets into position and gathered a supply of boulders from the surrounding countryside. After the first volley, though their walls still stood, the enemy's cavalry desperately charged our war machines. Trebuchets are weak in melee, but my pikeman formed a wall to protect them as they launched volley after volley. When the walls were down, the trebuchets launched boulders into the the enemy troops.'
- --Killing the Enemy, by Lady Loki
Unit: Trebuchet

Tier III: 60







Abilities:
Hurl Boulder (20
)
Reinforced
Walking
Machine
Cannot Regenerate
100%
Protection
100%
Protection
40%
Weakness
+1
Ranged +6
+1
Ranged +6
+1
+1
Ranged +6
+1
+1
Ranged +12
+1
,
Inflict Crippling Wounds
Laborers[edit | edit source]
Builder
'Surrounded by the troops I managed to regroup, I directed the builder foreman and his slaves to build fortifications for the remainder of my forces. Builders are not fighters. He directed a massive crane on a wheeled platform, outfitted with gears, pulleys and winches. In a matter of days, with the correct balance of bribes and death threats, they constructed a watch tower and beside it a fortress at the mouth of a steep ravine. As the enemy furrowed into the narrow channel we spied them coming. From our walls, we rained arrows on the attackers. Most commanders despise the slow pace of a builder, but my army was fortunate to have them. And unlike those other warlords, I lived to tell the tale.'
- --Killing the Enemy, by Lady Loki
Unit: Builder

Tier I: 60







Abilities:Experience Ranks:
- Builders gain
Repair Machine when build in a city with a Masters' Guild.
Settler
'Sellodunk City was overcrowded and my wife nagged me about getting a nicer place, but life in the city was all I knew. Then one day, Lord Vellaxis sent out a call for volunteers to join a settler caravan, and with the wife's nagging, I was eager to try something new. On our way, we formed a trail that would form a trade route to Sellodunk. We had to move quickly, because none of us settlers knew how to defend ourselves from anything more than a lone wolf. When we found a clear plateau we founded Vellaxis Town, and that's how we settled here.'
- --Family History, by Paulo Deen.
Unit: Settler

Tier III: 60








Abilities:Experience Ranks:
Other Properties:
- First Settler is half price