Golden Realms This dwelling is exclusive to the Golden Realms Expansion

The Naga are an ancient race of powerful, reptilian creatures. They tend to hide in their swamps and only come out when provoked or hired in mercenary armies. Ruled by Matriarchs, they have a strictly organized society, so much so that the different roles and duties have started influencing their appearance. All Naga are strong melee fighters, with the slightly dimwitted Glutton the strongest of them all. The Matriarch possesses powerful magical abilities to control her subjects and neutralize enemy threats.
NagaIcon.png
----The Tome of Wonders. '

Naga Lair[edit | edit source]

Naga Lair

Unlike many of the dwellings, the Dominate.png Naga have units that fill similar roles to those of units from the regular races, such as Infantry.png Infantry and Pikeman.png Pikeman. However, in addition to their greater strength than conventional units of these types, Naga have two distinctive features. Their ability to swim can confer a strategic advantage, but more important is their strong self-healing powers. Any opponent fighting Naga will want to ensure that they focus fire and finish off their targets quickly, since a Naga on the verge of death can bounce back quickly through Slip Away.png Slip Away and Regrowth.png Regrowth, and dispersed packets of minor damage (as the AI is inclined to dish out with ranged attacks in the opening round of a tactical battle) may be negated by Regrowth entirely. The Glutton is an exception, as it is too big to simply Slip Away and must feed on weaker units in order to heal - combined with its Gas Breath.png Gas Breath, this makes the Glutton quite powerful against groups of lower-tier enemies, but less well suited to enemies closer to its own size.

Lacking ranged attacks of their own, the Naga breed Reed Serpents to fulfill this role, allowing non-Archdruids with a Naga Lair the opportunity to attempt to cultivate their own King Reed Serpents. As a melee-based Support.png support unit, the Naga Matriarch can benefit from support upgrades from a variety of classes, allowing for a range of possible tactics. Between the Taunt.png Taunt ability of Gluttons and the Charm.png Charm ability of Matriarchs, a well-developed Naga Lair offers multiple opportunities to seize control of troops from an opposing commander.

With generally good resistances and protection against Blight Damage Blight and Fire Damage Fire, Naga are generally more vulnerable to physical than non-physical attacks, although heavy Frost frost damage can also give them pause. This is particularly obvious in their top unit, the Glutton, with the unusual combination of a tier one-level Defense Defense attribute and a high Resistance Resistance attribute. Combined with a high Hit Points health, this makes the Glutton extremely resilient against foes that rely on nonphysical damage types - however, a Glutton can be brought down quickly through a concerted effort by numerous conventional archers or strong melee troops, particularly if they make good use of flanking.

Buildings[edit | edit source]






  • Cost: 100 Gold, 100 Mana
  • Produced units get +1 Trooper rank.
  • Dwelling gets +1 domain radius
  • Friendly units in domain get True Sight.png True Sight

Inherent Traits[edit | edit source]

All Naga have:

Producible Units[edit | edit source]

'Baby Reed Serpents are a delicacy. The problem is, they are quite aggressive. They will swarm a man when they're desperate for food, so I take my brother along for the hunt. As they start biting him, I'm there with the club. I bash them on the head and catch them in a bucket. Mmm-mm! Good eatin!'

--Culinary Secrets of the Bayou Brothers, by Cletus Munkin
Baby Reed Serpent.png
  

Unit: Baby Reed Serpent RecruitOrigin: Naga Requires: Hatching Pool
Tier I: 40 Hit Points 28 Movement 10 Defense 9 Resistance Cost: 50 Gold Upkeep: 4 Gold/Turn
Can be summoned with Summon Wild Animal.png Summon Wild Animal (40 Casting Points 9 Mana/Turn)
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.



Experience Ranks:
  • Trooper +1 Physical Damage Melee +2 Hit Points
  • Veteran +1 Blight Damage Ranged +2 Hit Points +1 Defense
  • Expert +1 Blight Damage Melee +2 Hit Points +1 Resistance
  • Elite +1 Blight Damage Ranged +4 Hit Points +1 Defense

'Hidden in the colors of the marsh, horned serpents arose, silent as a shadow. Four arms, each clutching wicked curved blades, ready to ambush the hapless travelers. Foolishly, the thought to save five days of travel trespassing through Naga territory. I can only imagine this, of course, for I arrived five days later, unlike them, who never arrived.'

--Path Untaken, by Bradden Jezz, Ranger
Naga Slither.png
  
Unit: Naga Slither RecruitOrigin: Naga Requires: Serpent Hall
Tier II: 48 Hit Points 28 Movement 10 Defense 11 Resistance Cost: 90 Gold 20 Mana Upkeep: 8 Gold/Turn
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:
  • Trooper +1 Physical Damage Melee +4 Hit Points
  • Veteran +1 Physical Damage Melee +4 Hit Points +1 Defense
  • Expert +1 Physical Damage Melee +4 Hit Points +1 Resistance
  • Elite +1 Physical Damage Melee +8 Hit Points +1 Defense, Martial Arts.png Martial Arts

'Though our powers be limited, we will die to protect her. The Matriarch must be protected. If she survives, we all survive. If she dies, we all die. We are her arms. We wield the trident and strike down any who would strike at her.'

--Vow of the Naga, Ugglugglugg the Naga Guardian
Naga Guardian.png
  
Unit: Naga Guardian RecruitOrigin: Naga Requires: Viper Fortress
Tier II: 58 Hit Points 28 Movement 12 Defense 11 Resistance Cost: 90 Gold 20 Mana Upkeep: 8 Gold/Turn
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:
  • Trooper +1 Physical Damage Melee +4 Hit Points
  • Veteran +1 Physical Damage Melee +4 Hit Points +1 Defense
  • Expert +1 Physical Damage Melee +4 Hit Points +1 Resistance
  • Elite +1 Physical Damage Melee +8 Hit Points +1 Defense, Tireless.png Tireless

'I worshipped her, the mother-snake. Quick. Clever. Deceptive. Strangely Enticing. My Naga Matriarch embodied all these things. I served her with eager haste. She leeched the enchantments of rivals and cursed those condemned to death. Then one day, she let me wander and I knew this snake queen as the Deceiver.'

--Servitude, by Sir Randall the Severely Chastened
Naga Matriarch.png
  
Unit: Naga Matriarch RecruitOrigin: Naga Requires: Altar of the Great Mother
Tier III: 62 Hit Points 28 Movement 10 Defense 13 Resistance Cost: 140 Gold 60 Mana Upkeep: 16 Gold/Turn
Abilities:



  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

'I personally prefer to eating the Mature Reed Serpent. The flesh is still tender, and you can get a man-sized chunk of solid meat from them. There's just something to be said for a slab of meat that can't be eaten in just one meal. And unlike the King Serpent, the hunters have a much better chance of surviving the hunt.'

--Culinary Secrets of the Bayou Brothers, by Cletus Munkin
Mature Reed Serpent.png
  

Unit: Mature Reed Serpent RecruitOrigin: Naga Requires: Marsh of the Serpents
Tier III: 65 Hit Points 32 Movement 13 Defense 10 Resistance Cost: 170 Gold Upkeep: 16 Gold/Turn
Can be summoned with Summon Gargantuan Animal.png Summon Gargantuan Animal (160 Casting Points 28 Mana/Turn)
Evolves From: Baby Reed Serpent
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.



Experience Ranks:
  • Trooper +1 Physical Damage Melee +6 Hit Points
  • Veteran +1 Blight Damage Ranged +6 Hit Points +1 Defense
  • Expert +1 Blight Damage Melee +6 Hit Points +1 Resistance
  • Elite +1 Blight Damage Ranged +12 Hit Points +1 Defense, Charge.png Charge

'While seeking Naga secrets, we discovered what surely must be their god. The fearsome fiend rose like an island, its mouth a cavern. Horses and riders disappeared into the monster's quivering gullet. Our blows bounced from mountains of blubber as it gobbled up my hunting party. The Naga were so grateful we fed their god, they let me live to tell the tale.'

--Peril in the Tropics, by Ham the Wanderer
Glutton.png
  
Unit: Glutton RecruitOrigin: Naga Requires: Marsh of the Serpents
Tier IV: 120 Hit Points 28 Movement 8 Defense 15 Resistance Cost: 300 Gold 60 Mana Upkeep: 32 Gold/Turn
Abilities:
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
  • The most in-elegant way to force a line break.
Experience Ranks:

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