This is archived content of this page from before the expansion. See Shadowborn for the actual page.
The Shadowborn will do anything to achieve their goal; they won’t back down when it comes to manipulating and deceiving the people or causing death and destruction. As a Shadowborn you will become truly evil.
Shadowborn has been announced as an adept/master specialization for the upcoming expansion : Dev Journal
Skills[edit | edit source]
All Skill description are copied directly from the Dev Journal.
Embrace Darkness[edit | edit source]
Seed of Distrust[edit | edit source]
Do you want to screw over good players that are all about befriending independent cities? Cast Seed of Distrust on their friendly independent cities. From now on those independents won’t trust anyone, including that good player.
Rite of Malediction[edit | edit source]
This Tactical Combat spell will only affect your darkest units. Once cast, it gives your Dedicated to Evil units two random dark powers. They will have these powers until the end of combat. Which dark powers your units get will be a nice surprise every battle you cast the spell.
Mab's Boon[edit | edit source]
As a Shadowborn player you will probably want migrate your newly captured cities to your own race. Mab’s Boon gives a boost to your newly migrated cities. The Empire Upgrade gives you extra population, gold and a production boost for five turns in the city you just migrated.
The Fallen Angel[edit | edit source]
Summon Spell The ultimate evil unit you can summon as a Shadowborn master. Shrouded in darkness, she is a powerful force to be reckoned with on the battlefield. This Infantry unit buffed with total awareness and Good Slayer, but what makes her truly terrifying is her Petrifying Scream she can use once per battle. The scream can leave her living opponents Petrified, unable to take any action.