Ability: Fast Embark Strength: 4 Movement
Type: Passive Subtype: Movement
Fast Embark.png This unit requires only 2 Movement Movement instead of 12 Movement to Embarked.png Embark, and retains all it's Movement Movement Points when disembarking instead of spending 10 Movement Movement.(Only the movement cost of the hex it's moving to is required)
  • The unit still loses all Movement Movement points when embarking.
Community content is available under CC-BY-SA unless otherwise noted.