Ability: Fearsome Strength: 9 Spirit Resistance
Type: Passive Subtype: Reactive Effect
Cause Fear.png Every time an enemy unit performs a Melee attack against the unit, the enemy can become Cause Fear.png Panicked.

Undead.png Undead, Elemental.png Elemental and Machine.png Machine units are immune.

Ability: Panicked Duration: 2 Turn
Type: Passive Subtype: Spirit Damage Status Effect
Cause Fear.png This unit doesn't obey orders and attempts to run from its enemies or flee the battlefield.
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