This Content is exclusive to the Golden Realms Expansion
Wild Magic also has two different levels of dedication. There is a random, but potentially powerful summon in Summon Lesser Elemental, and a large array of random and semi-random effect in the adept and mastery spells.
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Adept[]
Adept Wild magic gives you the power to weaken your enemies, to shift units across the battlefield, and to summon Lesser Elementals of all kinds.
Warps the integrity of equipment at target location. Equipped units and Machine units within a 2 hex radius suffer a random debuff to the unit's attack, defense or both until end of combat.
Infects the target with a magical disease that weakens the creature at a fundamental level. The unit gains 60% weakness to all damage types, , , , , , and for 3 .
Target unit is saturated with powerful magic and transforms into a new random unit of equal or great power. The new unit is inherently unstable and will die at the end of combat.
This kills the old unit, permanently (regardless of Resurgence).
All units get displaced, up to 4 hexes away from their original position. All hostile units get 100% weakness to a single random damage type, , , , , , or . Incurs a happiness penalty if cast during a city battle.